The tridimensional John Conway's life game with random initial conditions -23% of occupied cells- [*Le jeu de la vie tridimensionnel de John Conway avec des conditions initiales aléatoires -23% de cellules occupées-*].

The bidimensional life game
was initially defined by Conway. It uses an empty
square mesh (all vertices are turned **off**).
At time t=0 some vertices are occupied (they are turned **on**): this is the initial
state. To go from the time t to the time t+1, it suffices
to count for each vertex -or "Cell"- C(x,y) the number N of its
neighbours (it is less than or equal to 3^{2}-1=8) and then to possibly change the state of
M according to the following bidimensional automata
rules:
[R1 = Birth] ((C(t).IS.**off**).AND.(N == 3)) ==> C(t+1) **on**
[R2 = Death] ((C(t).IS.**on**).AND.((N < 2).OR.(N > 3))) ==> C(t+1) **off**
[R3] other cases ==> C(t+1)=C(t)

The boundary conditions can be periodical or not.

This process can be extended in a tridimensional space. The number N
of neighbours of the vertex -or "Cell"- C(x,y,z) is computed
(it is less than or equal to 3^{3}-1=26) and
the preceding rules can be extended as follows:
[R1 = Birth] ((C(t).IS.**off**).AND.((N >= NB1).AND.(N <= NB2))) ==> C(t+1) **on**
[R2 = Death] ((C(t).IS.**on**).AND.((N < ND1).OR.(N > ND2))) ==> C(t+1) **off**
[R3] other cases ==> C(t+1)=C(t)

The bidimensional and tridimensional processes can be extended one step further using two binary lists
'LD' and 'LA' ("Dead" -**off**- and "Alive" -**on**- respectively):
[R1 = Birth] ((C(t).IS.**off**).AND.(LD[N] == 1)) ==> C(t+1)=**on**
[R2 = Death] ((C(t).IS.**on**).AND.(LA[N] == 1)) ==> C(t+1)=**off**
[R3] other cases ==> C(t+1)=C(t)

In the bidimensional case the default 'LD' and 'LA' lists are:
LD="000100000"
LA="110011110"

("1" means "to change the state" and "0" means "the state is unchanged").

For this picture, the parameters have the following values:
NB1=10
NB2=14
ND1=8
ND2=16

See a related picture with more cells:

See some related pictures (including this one):

[More information about the bidimensional John Conway's life game and the *bidimensional extended life game*]

(CMAP28 WWW site: this page was created on 02/28/2012 and last updated on 08/29/2024 20:52:56 -CEST-)

[See all related pictures (including this one) [*Voir toutes les images associées (incluant celle-ci)*]]

[Please visit the related NumberTheory picture gallery [*Visitez la galerie d'images NumberTheory associée*]]

[Go back to AVirtualMachineForExploringSpaceTimeAndBeyond [*Retour à AVirtualMachineForExploringSpaceTimeAndBeyond*]]

[**The Y2K Bug [***Le bug de l'an 2000*]]

[**Site Map, Help and Search [***Plan du Site, Aide et Recherche*]]

[Mail [*Courrier*]]

[About Pictures and Animations [*A Propos des Images et des Animations*]]

####
Copyright © Jean-François COLONNA, 2012-2024.

Copyright © CMAP (Centre de Mathématiques APpliquées) UMR CNRS 7641 / École polytechnique, Institut Polytechnique de Paris, 2012-2024.